Ashmunrah
5,000health
3,100experience
175speed
74armour
74defence
What it does
- melee up to 586 damage
- life drain 150 to 550 damage 1 turn in 8 a beam 8 long, 3 wide
- slows you lasts 50s 100 slower while it lasts 1 turn in 4 reaches 7 squares
- thrown physical 250 to 750 damage 1 turn in 6 reaches 7 squares
- poison 300 to 500 damage 1 turn in 9 reaches 7 squares
- life drain 400 to 700 damage 1 turn in 15 reaches 1 squares
- changes its own shape lasts 6s 1 turn in 35 takes the shape of a Ancient Scarab
- turns invisible lasts 2s 1 turn in 15
- heals itself 200 to 400 healed 1 turn in 5
- calls a Green Djinn up to 4 1 turn in 10
- calls a Ancient Scarab up to 2 1 turn in 8
Never more than 4 of them alive at once.
It cannot be hurt by
It cannot be
What it says
- I might be trapped but not without power.
- Ahhhh all those long years.
- Ages come, ages go. Asmumrah remains.
- My traitorous son has sent thee.
- No mortal or undead will steal my secrets.
- You will be history soon.
- Come to me, my allys and underlings.
What it drops
Item
Chance
On average
About 2.0 items a kill on average.
holy scarab